Really enjoyed making this one! It's my first rifle ever but I really learned a lot during the process. Rendered in Quixel 3DO's Unreal 4 shader.
That model really motivated me to make a retro industrial themed ego shooter. :D We'll see, maybe I should try creating something in UE4.
Mesh: 3ds MAX 2016
Textures: Substance Painter
Render: QUIXEL 3DO
Retrostyled SMG 3d